Stats:Soot Sprite Armature Collective

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Revision as of 16:53, 8 January 2023 by Seeker of Dragons (talk | contribs) (Created page with "'''Ability Score Adjustments:''' +2 dex, +2 cha, -2 str (Alternate: Reinforced Armature: +2 con, +2 wis, -2 dex) '''Hit Points:''' 2 '''Size and Type:''' You are a Small humanoid with the Soot Sprite subtype. '''Scatter!:''' As a move action, you can abandon the armature, improving your degree of cover by one (no cover becomes partial cover, partial cover becomes improved cover, improved cover becomes total cover). While scattered you can take actions as normal, but...")
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Ability Score Adjustments: +2 dex, +2 cha, -2 str (Alternate: Reinforced Armature: +2 con, +2 wis, -2 dex)

Hit Points: 2

Size and Type:

You are a Small humanoid with the Soot Sprite subtype.

Scatter!: As a move action, you can abandon the armature, improving your degree of cover by one (no cover becomes partial cover, partial cover becomes improved cover, improved cover becomes total cover). While scattered you can take actions as normal, but cannot move and must spend a standard action to re-assemble your frame.

Gimme a hand here: As a standard action you may rearrange yourself, either gaining an additional hand at the cost of reducing your movement speed by 10, or increase your movement speed by 10 and loosing the use of one hand. If your movement speed is reduced to zero due to this penalty, you fall prone and must return some of your constituent sprites to motive duties before you can stand or move again. If you have or would have fewer than two hands as a result of this action, your speed is instead increased or decreased by 5.